![]() While The Lord of the Rings movies have set an expectation for how certain characters should look, these visuals actually aren't perfect representations of the characters as they were described in The Lord of the Rings novels. While it isn't clear how old Gandalf or Thranduil will be in Gollum, designing full character models of actors who have aged and changed since their appearances in the films would likely be a difficult obstacle for the game's designers. This lack of physical change and freedom from living face models likely made the creation of his design for The Lord of the Rings: Gollum less challenging than it would have been to create de-aged versions of iconic characters represented by LOTR actors. Because of this, Gollum's film design was already unique and, according to the film representations of Gollum in both The Hobbit and The Lord of the Rings trilogies, hasn't shifted greatly despite the length of time he was hidden away with the ring. ![]() Gollum's entire character was done using CGI, while his actor Andy Serkis provided nothing more than voice-over and movements tracked using a bodysuit. When Gollum was introduced in The Lord of the Rings films, his creation pioneered new ground in the film industry for CGI graphics. ![]() While it may seem confusing that Gollum's design has remained similar to the film rendition of the character, while Gandalf appears to be sporting an entirely new appearance, this could have to do with face model requirements. ![]()
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